decisions, decisions
Jul. 17th, 2007 02:11 amSo, the Star Wars campaign I've been in for a year or so is winding up, just a few sessions left. It's looking like I'll be the one to run the next game we play. The options are:
HARP: The dwarvish campaign I've been kicking around, based somewhat on Norse culture and religion. No elf or human PCs, dwarves, halflings, or gnomes, only. This will feature the new religious magic system I've been kicking around, a more realistic (to my way of thinking) milieu, where everyone can try to get the gods to intercede on their behalf, as opposed to relying on the role of a cleric, which always smacked of Judeo-Christianity to me. This idea still needs fleshing out and detail work, and will likely be done at a later time.
Unknown Armies: I love this game system, and definitely want to run something in it, even if it's just a few one shots. If I were to try to turn it into a campaign, I'd have to figure out a plot that's suitably freaky, probably after a few brainstorming sessions with my players.
Godlike: Gritty supers in WWII. Also something I'm just dying to play/run, with the advantage that I have some material I could run ready made, just to try it out. Possibly I'd start with the invasion of Sicily, and see where it goes from there.
Unisystem: Another system whose books I love, but I have yet to run or play in. Any of the core games, All Flesh Must Be Eaten, Witchcraft, Conspiracy X would be good as far as I'm concerned, AFMBE obviously being more suited to one shots.
In Nomine: Jenny was talking about wanting to run this, but she says her campaign isn't ready. I may consider running this, as well.
Delta Green: I don't have this yet, but I'd like to get it soon. Likely, if I ran this, I'd do it with the Nemesis system, which is a marriage of the Godlike ORE dice pool system and the Unknown Armies Madness Meters. Like chocolate and peanut butter.
HARP: The dwarvish campaign I've been kicking around, based somewhat on Norse culture and religion. No elf or human PCs, dwarves, halflings, or gnomes, only. This will feature the new religious magic system I've been kicking around, a more realistic (to my way of thinking) milieu, where everyone can try to get the gods to intercede on their behalf, as opposed to relying on the role of a cleric, which always smacked of Judeo-Christianity to me. This idea still needs fleshing out and detail work, and will likely be done at a later time.
Unknown Armies: I love this game system, and definitely want to run something in it, even if it's just a few one shots. If I were to try to turn it into a campaign, I'd have to figure out a plot that's suitably freaky, probably after a few brainstorming sessions with my players.
Godlike: Gritty supers in WWII. Also something I'm just dying to play/run, with the advantage that I have some material I could run ready made, just to try it out. Possibly I'd start with the invasion of Sicily, and see where it goes from there.
Unisystem: Another system whose books I love, but I have yet to run or play in. Any of the core games, All Flesh Must Be Eaten, Witchcraft, Conspiracy X would be good as far as I'm concerned, AFMBE obviously being more suited to one shots.
In Nomine: Jenny was talking about wanting to run this, but she says her campaign isn't ready. I may consider running this, as well.
Delta Green: I don't have this yet, but I'd like to get it soon. Likely, if I ran this, I'd do it with the Nemesis system, which is a marriage of the Godlike ORE dice pool system and the Unknown Armies Madness Meters. Like chocolate and peanut butter.