Qabalistic Twister
Apr. 10th, 2003 08:24 pmThis comes from:
http://www.choronzon.com/efsd/qbltwist.html
QBListic Twister
Mae Tang
Originally posted to alt.magick on Friday, 19 June 1998 by Mae Tang (maetang@nu-it.demon.co.uk)
Here's an idea I had for playing with QBL and the Tree of Life. Perhaps a slightly less dry and
painful way of becoming familiar with correspondences?
QBListic Twister
For fun but without the Prophet!
EQUIPMENT
PREPARATIONS
THE GAME
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http://www.choronzon.com/efsd/qbltwist.html
QBListic Twister
Mae Tang
Originally posted to alt.magick on Friday, 19 June 1998 by Mae Tang (maetang@nu-it.demon.co.uk)
Here's an idea I had for playing with QBL and the Tree of Life. Perhaps a slightly less dry and
painful way of becoming familiar with correspondences?
QBListic Twister
For fun but without the Prophet!
EQUIPMENT
- A large sheet or surface which can be painted, drawn or colored on.
- Materials to paint, draw or co lour with.
- A dial split into 11 sections, with an arrow (bottle, whatever) to spin, or any other method of drawing
numbers up to 11. Another dial split into 4 for 2 feet and 2 hands, or any other suitable device. - A copy of Liber 777.
- A few friendly individuals in a relaxed and bendy state, and possibly some bottles of hooch (optional,
although increased consumption of same may lead to rising levels of silliness and bendiness in what
follows - not an undesirable outcome, IMO). - A large quantity of lard, which you smear all over yourself and ... Oops, wrong game. Although that might actually help with the Twister aspect...
PREPARATIONS
- Draw the Tree of Life on the sheet / space. You may want to use various colors for this if possible,
and specifically the colors which correspond to the Tree in "777". Add in Da'ath as a dotted circle.
Number the Sephiroth for convenience, from 1 - 10, with Da'ath as 11. This diagram should be big enough
to play Twister on. - Set out your dials, dice, bottles, hooch, whatever.
THE GAME
- Like Twister, but with the TOL and "777"! You may want to quiz individuals on the correspondences,
depending on the Sephira they spin/draw/throw. Start with the easy stuff (e.g.: Tarot Cards for the paths leading into the Sephira). Move to more obscure correspondences as the game goes on. Failure to give
the correct correspondence will result in having to Twist like there's no tomorrow! - If someone spins/draws/throws Da'ath, then a forfeit of a suitable nature should occur. Suggest proclaiming them to be the temporary M.T. without Ego, in which case, they should orate briefly on how much more lacking in Ego they are than the other players. If the other players can keep a straight face when confronted with said manifestation of Choronzon, then the temporary M.T. is forced to carry out the forfeit. Possible forfeits include attempting to perform specific Godforms while keeping one hand and one foot on 2 Sephira to be determined by a spin/toss/draw, etc.
- Play until everyone falls over in a chronic tangle, or until sick of "777", QBL and the Tree. Or even until sick over "777", QBL and the Tree...
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no subject
Date: 2003-04-10 08:21 pm (UTC)